Category Archive

The following is a list of all entries from the games category.

Cirkeline App Game

I’m happy to announce that my ’Cirkeline’ App has finally launched. Its based on the beloved danish children’s character, who has been a part of the danish culture since 1957, and was produced in cooperation with Dansk Tegnefilm Aps with original music by Hans Henrik Ley.The game is free to download, and contains a few [...]


Duplo online Games

An online DUPLO universe for 2-5 yearolds with several games and activities,  done in collaboration with SpaceTimeFoam. They were made for LEGO and is an on-going project, with more games releasing in near future. You can check them out here at duplo.lego.com I programmed and created the look, graphics and animations. Gameplay was designed by [...]


Artpeople

Simon Jon Andreasen at ArtPeople ( PeoplePress) planned this series of childrens games, and brought me in to do the programming. The apps were produced by Pernille Wass with Illustrations made by Jeppe Højholt. Games: Forbind punkterne ABC Flashkort Huskespillet


Katapulten 2

An update to the catapult physics game developed with Capsize for IDA was launched in april 2011. Featuring a laboratory with testrats. The game is offline now.


Mikisoq, the game

I made a game to promote an  animated movie project: Mikisoq. You can read more about the project at mikisoq.com It hasn’t been launched yet, there still a few details left to sort out. Here’s a few screenshots: ( Most of the backgrounds are based on illustrator Bjarne Hansens brilliant concept work for the project )


Klub Cirkeline

This summer I spend mostly working on the very cool  KlubCirkeline project with Simon Andreasen (x-deadline) and Marie Bro from Dansk Tegnefilm. The project received demo-funding  from ‘New Danish Screen’. Read more about it here or stay updated by joining the facebookgroup here. Klub Cirkeline is not available to the public yet, but I can [...]


DeepBlueSea launched

We recently launched our CasualGame “Deep Blue Sea 2″. A sequel to Brian Meidells original game. Brian did all the programming. Gameart by my brother Emil Landgreen and me. Mac version and and language versions still on the way. See more info at http://www.deepbluesea2.com/ Heres a few images and screenshots:


Deep Blue Sea 2

Were making some serious progress with out casual-download-game deepbluesea 2. My brother Emil joined us, to help get the graphics done. This is a video test of the new Main Menu, with a bit of animated crab thrown in. I can’t wait to see this one with lightbeams, bubbles, caustics, animated fish and all the [...]


MonsterBash

Finally its time to launch MonsterBash I’ve been working on it, between projects, for a loong time now. Its a shockwave ‘one-click’ 3d game, featuring the most articulated character I have yet been able to do with director. And hes a monster to… Hope you enjoy it! (try it here) You play the game using [...]